25+ yr Java/JS dev
Linux novice - running Ubuntu (no windows/mac)

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Joined 1 年前
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Cake day: 2024年10月14日

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  • I think the thought is, it’s not a bad thing if you get annoyed after scrolling through 100 of something and having to click next. It’s like that lady that comes up on TikTok and says why the fuck are you still scrolling? Touch grass, maybe.

    I basically agree with you. You can’t really ban dark patterns even though we all agree they suck. Legislature is the worst group of people to design UX.





  • They are all over the place with their communication. I checked specifically when they first announced this partnership. And it turned out that when you share your videos with public safety, it was also being shared to Flock. And only the specific videos you choose to share. So I thought it was a big nothing before all this — just don’t share videos with public safety. I never have and never will.

    But to walk their cooperation back must mean they got significant complaints and need to do some PR. Or they tried some shit that wasn’t spelled out in their privacy statement.





  • I generally start small and personal. Let the characters explore one tiny corner of the world, get to know the NPCs and get a feel for the setting. I normally have some idea about the larger world and how this corner fits, but until something is canonized through play, nothing is set in stone. It’s both a world tutorial and gives me a chance to adjust things in response to how the characters interact, their backgrounds, how engaged they are, etc.

    How and what to tune is a whole other question, but it’s a shared story and being open to ways to help players feel more invested means it’s a huge waste of time to plan out a lot of things that players never care about or see.

    On the other hand, I’ve started in campaigns where a DM spends months planning out a world in great depth and 30 minutes into play I know that it’s all going to fall apart within 3 sessions. I’ve seen other DMs who literally just run group after group through the same world or even story every time, even when it’s the same players, because that’s what they spent months or even years building. It’s dull as fuck and makes me feel like I’m just there to witness the greatness of the DM’s world-building or unwritten novel. That being said, it’s perfectly fine if you view it as a purely social event and don’t get invested in having agency.







  • You can also use the OpenAPI generator to turn a well-formed Swagger document into code. I’ve used it before. I didn’t hate it.

    The generated controllers have a lot of boilerplate (I want to say 5 classes per controller), but it does guarantee the code is in sync with the documentation.

    That being said, fuck manually maintaining swagger documents. It’s the worst of all possible works.


  • I tuned my usage up once I realized it is universal punctuation. I used to be unfamiliar with it and agonize over which punctuation was best for a given sentence. Can’t decide between a comma, semi-colon, comma clause, parenthetical, or what-not — just use an emdash and don’t fucking worry about it.

    I’m pretty sure I haven’t been accused of being an LLM. Despite my lazy command of the emdash and comfortability with multisyllabic and archaic words, I think LLMs come across as insufferable bores and I don’t think I do that — not to that degree, anyway.